User Interface

Client: Class Project

Fall 2022

Prototype

In this project, the use of Figma was key.

The first time having experience with the User Interface design, was a challenge. The goal of this project was to design an app that could facilitate other activities.

A lot like reminders, but with specific purposed and targets already set.

The prototype of Keep Track – served as an idea of what could be and look like if it was an actual functional app.

• Figma, Illustrator, Photoshop

Keep Track

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