User Interface
Client: Class Project
Fall 2022
Prototype
In this project, the use of Figma was key.
The first time having experience with the User Interface design, was a challenge. The goal of this project was to design an app that could facilitate other activities.
A lot like reminders, but with specific purposed and targets already set.
The prototype of Keep Track – served as an idea of what could be and look like if it was an actual functional app.